IIRC, the values stored in an array are harder to change since it store everything as string(even number). When you edit it in the debug window, it create a new string since they are immutable in c#, but the array still point to the unchanged string. Only way I found was to be really really fucking patient and use cheatengine just after loading your save since everything is tighly packed together and is easy to find with cheatengine. Once you start playing and values are modified, it move all around and it become really hard to find. I started working on a save editor a long time ago, but the RAGS code is so bad I shift+deleted everything and never looked back.
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I still have nightmare about it. You must be registered to see links Download it and open the designer.
Go to RagsDesigner =>WPFRagsDesigner => RagsDesigner => wait for it to decompile and click ctrl+f and search RagsDesigner.TheGame.bPasswordProtected you should get to the function a( string A_0) right-click and click edit IL. You shuold see ldc.i4.0 followed by stloc.s and ldc.i4.0 change the first ldc.i4.0 to ldc.i4.3 and the second ldc.i4.0 to ldc.i4.1. After this save the module(might have to save to the desktop and copy it after, due to permission) and run.
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