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•: October 25, 1997 •: November 1997 Mode(s), Command & Conquer: Red Alert is a of the, produced by and released by in. The second game to bear the Command & Conquer title, Red Alert is the to the original of 1995, and takes place in the of Command & Conquer when Allied Forces battle an aggressive for control over the European mainland.
It was initially available for ( and versions included in one package) and was subsequently ported to. The PlayStation version was also re-released as a download on the for. On August 31, 2008,, who acquired Westwood Studios in 1998, rendered Command & Conquer: Red Alert. In collaboration with, EA announced a remaster of this game along with the original on November 14, 2018. Contents • • • • • • • • • • • • • • Gameplay [ ] Players can queue commands, create unit groups that can be selected by a number key, and control numerous units at a time. The game features two factions with differing styles of play. Like Tiberian Dawn, the game has split routes for most missions.
The objective stays the same but the map layout differs. The single player campaign is complemented by live action cinematic sequences. Red Alert requires each player to use their side's strengths in order to compensate for their weaknesses, in contrast to games such as or, in which both sides have units with similar abilities and rely on outnumbering or possessing a better balanced force than their opponent. Players acquire credits to purchase structures and equipment by mining for and minerals (as Tiberium in the regular C&C series has not yet been discovered in this timeline). Rare gems generate more credits, but unlike ores, do not regenerate within the map. Players can gain more credits and increase their buying power by building more ore refineries and ore trucks.
In-game beta screenshot of a Soviet base on the PC version. The Soviets' vehicles tend to be more durable and powerful than Allied vehicles, but are often slower moving and more expensive. The Soviets also have superior defensive capabilities against ground attacks, with the Flame Towers and, the latter able to destroy most Allied armor in 1-2 hits although it has high power consumption.
The Soviets' weakness is at sea; their only offensive naval unit is the, which exists to counter Allied warships and gain intelligence. It is normally invisible except when surfacing to attack, when it is vulnerable to destroyers and gunboats.
The Soviets' secret weapon is the, a device that renders a selected unit invulnerable to attacks for a short period of time. They also have a wide selection of air units for assault (the (though depicted as a in cut-scenes),, and and map revelation through spy planes, and can deploy infantry by air through or by the transport helicopter (the latter only present in multiplayer). Mercedes benz vaneo rukovodstvo po ekspluatacii doc download. The Soviet 'tank rush' was a popular strategy online, involving building many heavy tanks and overwhelming the opponent with sheer numbers. The Allies' forces are generally cheaper, faster to build and more agile.
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